Pagedraw makes it easy to prototype Angular and React apps in a WYSIWYG way. Plus it’s also designed to take your projects all the way to production. Pagedraw generates code for your presentational - aka dumb - components automatically, which you can then seamlessly wire to your handwritten container - aka smart - components.
The elements of a Pagedraw Project
A Pagedraw project always has two main parts: 1) your Angular or React code and 2) your Pagedraw docs.
Your Pagedraw docs are visual designs and data bindings. Developers, designers, and PMs edit them using the Pagedraw editor. Then you do
or for continuous sync
And that’s it. You get production ready TS+HTML/JSX and CSS for your presentational components.
What do I do with the generated code?
Pagedraw generated components should be treated as a black box. You define in the editor which props (component arguments) each component takes, and then your Angular/React code just calls the components and passes them the props you defined. Any changes to a Pagedraw component should be done in Pagedraw, not in code. We provide you with escape hatches in the editor for those situations when you feel like code is better to solve a problem.
Syncing with Sketch or Figma
You can import design mockups directly from Sketch or Figma into Pagedraw, and then you can keep your Sketch/Figma files in sync with your Pagedraw docs by using the Sketch/Figma rebase mechanism.
Integrating Pagedraw into an existing codebase
Your whole app does not need to be entirely done in Pagedraw. In fact most teams start using it to create one new screen or widget in an existing complex codebase, and then gradually start building more and more of their presentational components in Pagedraw.
Publishing a Pagedraw project
Pagedraw is completely agnostic to your build/deploy/publish system. You deploy a Pagedraw project the same way you deploy any Angular/React project.
Commiting compiled code to your Git repo
Today we advise developers to commit Pagedraw generated code into their git repos. We know it’s unusual to commit compiled code into git, but we put effort into making the generated code as human like as possible, so the diffs should hopefully also look human like.